6

The Canvas Explained

6.1 The Canvas

The Canvas is the Drawing Area in the 2D Viewport Editor which is captured by the Camera

(Chapter 1 – 1.9) . In this chapter a breakdown of the components included in the Canvas is

presented with a demonstration showing how more than one Canvas may be incorporated in a

Scene.

Figure 6.1

The Default Canvas

Outliner Editor

Canvas

Layer

Layer

Expand the Stroke directory by

clicking the triangles.

Note: When explaining the Canvas, the

initial analogy will be that Strokes are

drawn on Layers which reside within the

Canvas.

Scrolling out in the default 2D Viewport Editor shows the Drawing Canvas (white rectangle).

The components of the Scene in the 2D Viewport Editor are listed in the Outliner Editor. The

default Canvas is named Stroke, which has Layers named Lines and Fills (Figure 6.1).

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